City Map to Virtual Reality

3D Reconstruction Models of Cities
3D city models, as we know them today, originate from traditional city maps. The reconstruction of historical architecture using computer models not only relies on the traditional model maker’s art but still more on the art and techniques for creating city maps. Maps of cities have always been resources for architectural research and for creating 3D reconstructions. The author gives examples on the use of maps for creating 3D reconstructions of cities. The reconstruction of historical architecture using computer models relies not only on the art of the traditional model-maker, but still more on the art and techniques of creating... (read more)
2005-10-27 12:00:00

Reality-based Virtual 3D-Models

CyberCity is an international 3D-geo-information company specialised in generation, distribution, analysis and visualisation of 3D-city and facility models and photo-realistic 3D-landmarks. The Swiss-based company with headquarters in Urdorf (Zurich) works with a daughter company in Los Angeles, CA, founded in 2003 (CyberCity 3D LLC) and, as from this year, with a joint-venture in China (Lingtu-CyberCity). CyberCity AG was founded in 1999 as a spin-off from research carried out at the Swiss Federal Institute of Technology (ETH) in Zurich. The privately held company is managed by Franz Steidler (CEO), Xinhua Wang (CTO) and Kilian Ulm (CSO). Initial projects were conducted for... (read more)
2007-06-14 12:00:00

Pointfuse Powers Virtual Reality for West End and Broadway Shows

Pointfuse point cloud software is helping to boost the appeal of West End and Broadway with laser scanning and Virtual Reality (VR) specialist Preevue by dramatically reducing the time taken to process complex laser scans into usable and accessible 3D models for visualisations. These visualisations, created with Preevue’s in house VR software, are used to see how a set design fits in a new theatre, optimise line of sight modifications to maximise ticket sales and provide virtual site visits. Preevue has already used Pointfuse on Jim Steinman’s ‘Bat out of Hell - The Musical’ when it made its West End... (read more)
2018-07-16 10:45:20

Virtual Reality: the Paradigm Shift of Spatial Representation

Virtual reality (VR) is a computer-generated representation of a three-dimensional image or environment. Usually paired with a headset, it gives the user a fully immersive experience. It is now being successfully capitalised on in the gaming, film and education sectors, to name but a few. (By Jonathan McCollin) Over the years, spatial data has and continues to be represented using two-dimensional maps. Recent advancements in cartographic methods and GIS technology have allowed for data to be represented with a third and fourth dimension (height and time respectively), giving cartographers access to a new stratum of creativity. Still in the ambiguous... (read more)
2017-01-10 02:32:37

3D Repo Cloud Platform Adds Integrated Virtual Reality Functionality

3D Repo has launched a new version of its cloud-based building information modelling (BIM) software that offers integrated virtual reality (VR) functionality using existing 3D models and project data. 3D Repo’s multi-award-winning solution for those managing construction and civil engineering projects already uses the latest cloud technology for wider access, easier collaboration and open-source application development. With the addition of VR capability, users can now deploy VR simulations for applications such as training, safety and project consultation.     The 3D Repo VR development differs from other VR simulations, which utilise standard game engines fixed content, which means any edits require a... (read more)
2017-04-18 03:43:28

Virtual Reality Takes Experiencing Art to Another Level

At an exclusive event at Sotheby’s New York for select guests from the art world and technology industry, the Kremer Collection announced the launch of the Kremer Museum, an innovative new concept that combines cutting-edge technology with world-class masterpieces. Designed by architect Johan van Lierop, founder of Architales and principal at Studio Libeskind, the museum will feature over 70 17th-century Dutch and Flemish Old Master paintings from the collection and will be accessible exclusively through virtual reality (VR) technology.   For the creation of the museum, each painting has been photographed between 2,500 and 3,500 times using the photogrammetry technique... (read more)
2017-10-30 10:30:38

Ordnance Survey Data Gives Reality to a Virtual World

The spectacular setting of Ben Nevis provides the backdrop for an Oculus Rift game created by Ordnance Survey (OS) developers, in which players race against the clock to find a hidden trig pillar. The recreation of Britain’s highest mountain has been constructed by OS in 1:4 scale using OS data and covers an area of 10km x 10km. Britain’s mapping agency, with a 224-year history of collecting and using data in imaginative and useful ways, has also released a virtual reality (VR) tour of the same rugged Ben Nevis mountainscape that is featured in OS’s Oculus Rift game. The virtual tour... (read more)
2015-10-22 11:36:40
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